Hello ROOT Experts,
I am having data for 3D points (x, y, z),
What i want is something like this.
I want to divide the 3D space in the in “n x n x n” voxels,
Now for each point data that i am having, i want to fill the corresponding voxel with color intensity corresponding to z value of that point, so that i can have different colored 3d voxel for points with different z.
One more question,
What is saw is that the default voxel color is set to something blue or purple,
Is it possible to have a default voxel color of white. so that i get only those voxel
colored whose bin content is set to some value.