Hello,
I am trying to draw text in 3D space using openGL.
From description, TGLText seem to be the class I wanted to use.
I try to produce simple “test” text using short code below.
It returned blank openGL screen.
Is there an example where I can see how TGLText is used?
examples from tutorial worked fine, so I think
openGL etc. is setup correctly.
Thank you in advance.
Aritoki
#include "TGLText.h"
void test()
{
gStyle->SetCanvasPreferGL(true);
TCanvas *can = new TCanvas(“canvas”);
Double_t x = 0.0;
Double_t y = 0.0;
Double_t z = 0.0;
TGLText blah(x,y,z,“test”);
blah.PaintGLText(x,y,z,“test”);
gPad->GetViewer3D("ogl");
}