Hi! I have to draw a number of TH1s in the same pad and i would like to set the color somehow automatically…
for TH2 there is the mechanics of SetContour that takes an array of numerical limits the automatically color the areas.
Could be possible to have something like
Color_t* GetColorArray( Int_t nlevels, const Double_t * levels = 0) that would return an array of Color_t (shorts) where the output elements is an color array mapped to the levels elements?