Hi,
when we do GUI programming, according to tutorials, one can overwrite the function void Frame::CloseWindow() in order to catch the close signal from window manager and cleanly close the program by using gApplication->Terminate(0);. Like from tutorial:
void Frame::CloseWindow()
{
// Got close message for this MainFrame. Calls parent CloseWindow()
// (which destroys the window) and terminate the application.
// The close message is generated by the window manager when its close
// window menu item is selected.
TGMainFrame::CloseWindow();
gApplication->Terminate(0);
}
Now, if you just simply plot something on the screen, ROOT throws an automatic (default) window. Where should one actually put the gApplication->Terminate(0); in this case? Is there a way to overwrite a function of a default windows/frames class?
Here is the short code where I plot a text file: https://github.com/xaratustrah/simplot/blob/master/simplot.cpp
cheers.