Hi
I make 3 histograms and give them each different polymarkers.
I make a legend and draw it. I want outlined coloured markers which I can do myself if I can understand the following behaviour on v4-00-04 …
When I run the code below and try to retrieve the entires for the legend and see what marker style was stored they all return 21 even though it plots correctly.
I find this confusing - is there a way to get it to return the actual marker style that was stored. I want to be able to loop over the entries in a legend and get all the marker styles and sizes.
{
TH1F* h1 = new TH1F("h1","",100,-5,5); h1->Sumw2();
TH1F* h2 = new TH1F("h2","",100,-5,5); h2->Sumw2();
TH1F* h3 = new TH1F("h3","",100,-5,5); h3->Sumw2();
h1->FillRandom("gaus",100);
h2->FillRandom("gaus",1000);
h3->FillRandom("gaus",10000);
h1->SetMarkerStyle(kFullSquare);
h2->SetMarkerStyle(kFullCircle);
h3->SetMarkerStyle(kFullTriangleUp);
TLegend leg(0.1,0.7,.5,0.9);
leg.AddEntry(h1,"h1","P");
leg.AddEntry(h2,"h2","P");
leg.AddEntry(h3,"h3","P");
h1->Draw();
h2->Draw("same");
h3->Draw("same");
leg.Draw();
TIter next(leg.GetListOfPrimitives());
TLegendEntry *entry;
while (( entry = (TLegendEntry *)next() ))
{
cout <<" Marker style is " <<entry->GetMarkerStyle()<<endl;
}
}
Thanks
Mark