Dear rooters,
I was using a combination
srand(time(NULL));
random_shuffle(v.begin(), v.end());
for a while in a macro and now I have discovered that it produces always the same sequences of elements. Try to run this example in an interactive session
#include<algorithm>
void random(){
srand(time(NULL));
vector<int> v;
for (int i=0; i<20; i++) v.push_back(i);
random_shuffle(v.begin(),v.end());
for (int i=0; i<20; i++) cout << v[i] << endl;
}
In a compiled code random_shuffle works as expected giving different sequences every time (the code is the same as above)
#include<algorithm>
#include<iostream>
#include<vector>
using namespace std;
int main(){
srand(time(NULL));
vector<int> v;
for (int i=0; i<20; i++) v.push_back(i);
random_shuffle(v.begin(),v.end());
for (int i=0; i<20; i++) cout << v[i] << endl;
}
The workaround can be easily found (e.g. using random_shuffle with 3 arguments), but if it is possible I think that it would be better to make srand+random_shuffle with 2 arguments work correctly also in a macro or to document this problem in some way. Sorry if this was already discussed.
I am using ROOT 5.30/02 (tags/v5-30-02@40973, Sep 22 2011, 10:55:04 on linuxx8664gcc) and
g++ (SUSE Linux) 4.5.1 20101208 [gcc-4_5-branch revision 167585].
Thanks a lot!
Cheers,
Alexey
P.S. Could you, please, give me an advice on my previous topic [url]TFractionFitter strange fit would not it be better to contact the authors of TFractionFitter (Frank Filthaut or Bran Wijngaarden) directly?
This is a CINT’s “bug” (or a “feature”, whatever you prefer -> “random_shuffle” uses CINT’s own simple “G__random_generator” class, “unrelated” to the “stdlib”, so the call to “srand” has no effect on it).
Of course, I’m sure that this problem has been “fixed” in the ROOT trunk.
Thanks, Wile! I believe that I spoke too soon saying that one can use random_shuffle with three parameters in a macro as a workaround to the problem. An example from cplusplus.com/reference/algo … m_shuffle/ compiles and runs without problems, but in an interactive session gives an error.
// random_shuffle example
#include <iostream> // std::cout
#include <algorithm> // std::random_shuffle
#include <vector> // std::vector
#include <ctime> // std::time
#include <cstdlib> // std::rand, std::srand
// random generator function:
int myrandom (int i) { return std::rand()%i;}
void random () {
std::srand ( unsigned ( std::time(0) ) );
std::vector<int> myvector;
// set some values:
for (int i=1; i<10; ++i) myvector.push_back(i); // 1 2 3 4 5 6 7 8 9
// using built-in random generator:
std::random_shuffle ( myvector.begin(), myvector.end() );
// using myrandom:
std::random_shuffle ( myvector.begin(), myvector.end(), myrandom);
// print out content:
std::cout << "myvector contains:";
for (std::vector<int>::iterator it=myvector.begin(); it!=myvector.end(); ++it)
std::cout << ' ' << *it;
std::cout << '\n';
}
The error is “Warning: rand() expects 0 parameters, 1 parameters given algo.h:562:” and in algo.h one sees
iter_swap(i, first + rand((i - first) + 1));
i.e. rand here seems to come in conflict with the stdlib function rand(void). Since I need only few randomly shuffled trees so for the moment I will simply put random_shuffle in a loop with a manually ‘random’ number of iterations