Rotation Matrix aournd z axis is incorrect in User's guide


In User’s guide 2003 v 3.10, rotation matrix around z axis “Rz(a)” is
incorrect. In source file of TVector3, Rz(a) has form as
cos(a) -sin(a) 0
sin(a) cos(a) 0
0 0 1.
This is correct rotatio matrix, I think.
However, in the user’s guide,
that is
cos(a) -sin(a) 0
cos(a) -sin(a) 0
0 0 1

Thank you for reporting the error - will be fixed

Cheers, Ilka