My problem is more a tad more detailed than below, but I give a simplified version of what it all boils down to. I didn’t create the ROOT files in question, but have to deal with them somehow.
Lets say I have a set of ROOT files containing 2 TTrees, lets call them treeA and treeB. Both TTrees have a branch with the same name. Lets call the branch name b.
Now, If the branch names were a and b, this would be no problem. I would create a class with data members a and b, then in my constructor I would have something like:
TChain* chainA = new TChain(“treeA”);chainA->Add(file);
TChain* chainB = new TChain(“treeB”);chainB->Add(file);
tree = chainA;
and everything would work well. This normally works fine for me. Having 2 data members with the name b obviously causes compilation errors. As I would normally make TTrees treeA and treeB friends, there is an ambiguity over which TTree to use when accessing branch b.
How should I go about accessing branch b in both treeA and treeB in a consistent way that ensures no cross over of data or any other screw ups?
Thanks for your time