What is a good reference to understand how an object is placed in queue to be draw within the root framework.
For example, I’ve looked at the TGraph class pretty closely, and the draw mechanism does a gPad->Append which I’m not quite sure what it does or how
it does it. I’m guessing that THistPainter has much of the process control, but I wanted to understand things at a deeper level. Is there a reference that would be good, either book or some code to look at within root?