Can anyone tell me how to set the size of the GLViewer window/pad?
I draw geometries a lot, so I create a canvas, draw the geometry with option “ogl”, get a hold of the TGLViewer, and then manipulate the camera position to where I want it. However it always bugs me having to manually drag the GLViewer window to be bigger on the screen.
Can I set the TGLViewer window size similarly to how I can set the TCanvas window size?
TCanvas* canvas = new TCanvas("Canvas","Canvas",60,40,1200,800);
geoManager->GetTopVolume()->Draw("ogl");
TGLViewer * glViewer = dynamic_cast<TGLViewer*>(gPad->GetViewer3D());
... Customize viewer properties ...
... Ideally set the size of the GLViewer canvas too! ...