Hello,
I’m trying to use a logarithmic scale with TH3, but somehow it does seem to do the expected thing.
With the naive example below:
{
TH3D *h = new TH3D("h", "h",
40, 0, 40,
50, 0, 500,
1000, 0., 0.01);
h->Fill(5, 25, 0.009);
h->Fill(5, 25, 1.0e-3);
h->Fill(5, 25, 1.0e-4);
h->Fill(5, 25, 1.0e-5);
h->Fill(5, 25, 1.0e-5);
h->Draw();
h->SetMarkerStyle(kFullCircle);
gPad->SetLogz();
}
the z-axis just gets washed away.
Does the log scale work with TH3?
Thank you in advance for your time and patience,
Angela