Thanks for the response.
I tried another thing. Instead of the 4 lines where I am designing the Legend, I just wrote
gPad → BuildLegend();
This identified the markers correctly but it is giving two extra entries in the Legend. Do you know why?
Thanks for the response.
I tried another thing. Instead of the 4 lines where I am designing the Legend, I just wrote
gPad → BuildLegend();
This identified the markers correctly but it is giving two extra entries in the Legend. Do you know why?