I have a silly question. I have a GUI that I have made with many canvases. Actually EmbeddedCanvas. Each has it’s own timeout function to update the contents. Previously I had been using gPad->Update when I modified the contents. Well, as you might imagine this only works for the current pad.
When I do a canvas->Update I don’t really get what I want.
Is the following the same as a gPad-Update?
Seems like I actually have to touch the canvas to get the update to appear.