Hello Rooters
First I forgot to mention in my 2 previous post that I am using ROOT 5.19/04 compield with GCC 4.3.0
There is a different behavior (may be not a bug) when using gl-in-pad compared to regular rendering. I want to plot 2D histograms using lego plots and a color scale (option “lego2z”).
I want to compare a bunch of histogram, therefore I fixed all mamimum binning to some values. In regular drawing mode, this allows to have the same color scale.
But when I use opengl mode “gllego2z”, the scale changes also, therefore it is hard to compare the histogram using colors since the scale change.
Regards