Maybe not the best place for this question but I’m trying to visualise my simulations with beam on. My sims are made with TGeo geometry but I am able to convert to a geant4 application like so:
ChildVirtualMC* virtualMC = new ChildVirtualMC();
virtualMC->InitMC();
//Setting Geant4 visualization
((TGeant4*)virtualMC)->ProcessGeantMacro("g4vis.in");
Essentially I initialise my class then cast it to a TGeant4. That allows me to have it open in an xming window and run geant commands like so:
((TGeant4*)virtualMC)->ProcessGeantCommand("/run/beamOn 1")
However, since adding a few TGeoCompositeShapes when I try this I get:
BooleanProcessor::createPolyhedron : too many edges
Is there anything I can do to be able to see a rough geometry with interactions and be able to see tracks without using a cloud as vis style?
cheers
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