#include #include #include #include "Intpoint.h" using namespace TMath; using namespace std; ClassImp(Intpoint) Intpoint :: Intpoint() : TObject(){ x=0; y=0; z=0; } //______________________________________________________________________________________________ Intpoint :: Intpoint (double X, double Y, double Z) : TObject(){ x=X; y=Y; z=Z; //cout<<"creo punto"<