#ifndef VERTEX_H #define VERTEX_H #include "TObject.h" #include class Vertex : public TObject { public: Vertex(); Vertex(const Vertex &v); virtual ~Vertex(); double Getx(); double Gety(); double Getz(); double Getm(); double Getphi(); double Gettheta(); void Clearvec(); private: double x, y, z; int multi; double phi,theta; ClassDef(Vertex,1); }; #endif