#include #include void save_extract(TString file) { TEveManager::Create(); gGeoManager = gEve->GetGeometry(file); auto node = gGeoManager->GetTopNode(); if (!node) return ; auto evenode = new TEveGeoTopNode(gGeoManager, node); evenode->ExpandIntoListTrees(); gEve->AddGlobalElement(evenode); gEve->Redraw3D(kTRUE); evenode->SaveExtract("test_extract.root", "Extract", false); }