#ifndef HITCLASS_H #define HITCLASS_H #include #include "TObject.h" class HitClass : public TObject { public: HitClass(double val = 0.) { fHitMember = val; } ~HitClass() {} virtual double Member() const { return fHitMember; } virtual void Member(double val) { fHitMember = val; } protected: double fHitMember; ClassDef(HitClass, 1); }; #endif