#include ; #include ; #include ; void pave(){ TH1F *h=new TH1F("h","histo",100,-5,5); TPaveText *t=new TPaveText(0.8,0.8,1,1,"brNDC"); TCanvas *c=new TCanvas("c","Canvas",0,0,500,500); h->FillRandom("gaus"); h->SetStats(0); h->Draw(); t->AddText("hola"); t->Draw(); }//void