#ifndef UENTRY_H #define UENTRY_H //std #include using namespace std; //ROOT #include "TObject.h" class UEntry : public TObject { public: enum TAG {Double, String, Vector}; TAG tag; string name; union pouet { double dou; string *str; vector *vec; } val; UEntry(); UEntry(UEntry::TAG atag, string aname="[default]"); ~UEntry(); ClassDef(UEntry, 200); }; #endif