#include #include "TH1F.h" #include "TCanvas.h" #include "TThread.h" #include "TApplication.h" using namespace std; TApplication* app; TCanvas* canv; void startDisplay(void* n){ canv = new TCanvas("TrackCanvas","Track canvas"); app->Run(true); return; } int main(){ cout<<"Making new application"<Run(true); cout<<"Running app in thread"<Run(); cout<<"Sleeping"<