#include "TFile.h" #include "TCanvas.h" #include "TH2.h" #include "TStyle.h" #include "THStack.h" void same2d_1() { TH2F *h1 = new TH2F("h1", "h1", 20,0,20,20,0,20); h1->SetBinContent(9,9,1); // gStyle->SetCanvasPreferGL(kTRUE); gStyle->SetOptStat(0); TCanvas *cc =new TCanvas(); cc->ToggleEventStatus(); h1->SetFillColor(kRed); h1->Draw("0LEGO1"); // h1->Draw("GL0LEGO1"); }