#include "TTree.h" #include "A.C" #include #include #include void test() { gROOT->Reset(); //1. std::vector aVec; aVec.push_back("aaa"); //2. std::vector aVec1; TTree *NT = new TTree("NT","Data"); aVec1.push_back(NT); //3. std::vector aVec2; A *a = new A("I am A"); aVec2.push_back(a); //4. std::vector aVec3; A a1("I am A1"); aVec3.push_back(a1); //5. std::map aMap; A *a2 = new A("I am A2"); aMap[1] = a2; }