Hello to the root community! This is my first post.
I know this question has been asked before, but I didn’t understand the answers I found on the forum. I would like to add a vector<vector> to a tree with something like the following code:
…
vector<vector> vec_of_vecs;
TBranch* myBranch = myTree->Branch(“vector of vectors”, &vec_of_vecs);
…
myBranch->Fill();
but of course this fails on “myBranch->Fill()” at runtime, I suppose because myTree->Branch(…) returns a null pointer because it doesn’t know what a vector<vector> is;
From reading other posts I gather that I need to generate a dictionary (I don’t know what that is) so that this will work. I am using Visual Studios 2008 to do my coding. Could someone please explain in excruciating detail what the dictionary is, how and where I would generate it in my program, and where how I would use it in Visual Studios?
I’m afraid my lack of knowledge about C++ is what is preventing me from understanding the answers given in previous responses to this exact same question. I don’t understand the precompiler statements etc.
I greatly appreciate any help that anyone can give.
Thank you very much,
–John